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・ Rock n' Roll Racing
・ Rock n' Roller Coaster (Opryland)
・ Rock N'Roll Cop
・ Rock Never Stops Tour
・ Rock N’ Roll Climber
・ Rock O' the Range Bridge
・ Rock Oak, West Virginia
・ Rock Odyssey
・ Rock of Ages
・ Rock of Ages (1918 film)
・ Rock of Ages (2012 film)
・ Rock of Ages (album)
・ Rock of Ages (Christian hymn)
・ Rock of Ages (Def Leppard song)
・ Rock of Ages (musical)
Rock of Ages (video game)
・ Rock of Ages (Wyoming)
・ Rock of Ages Corporation
・ Rock of Ages Festival
・ Rock of Ages Light
・ Rock of Ages – The DVD Collection
・ Rock of Ages... Hymns and Faith
・ Rock of Cashel
・ Rock of Etam
・ Rock of Eternity
・ Rock of Gibraltar
・ Rock of Gibraltar (horse)
・ Rock of Israel
・ Rock of Life
・ Rock of Love Bus with Bret Michaels


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Rock of Ages (video game) : ウィキペディア英語版
Rock of Ages (video game)

''Rock of Ages'' is a tower defense video game, developed by ACE Team and published by Atlus. Unlike ACE Team's first and previous game, ''Zeno Clash'', ''Rock of Ages'' is powered by the Unreal Engine 3. It is for Windows, and Xbox Live Arcade and was released by Atlus on August 31, 2011.〔(【引用サイトリンク】 url=http://www.atlus.com/rockofages/ )〕 The game was released on May 15, 2012 for the PlayStation Network.〔
== Gameplay ==

The game combines tower defense strategy with a rolling ball mechanic similar to games such as ''Marble Madness'' and ''Super Monkey Ball''. The aim of the game is to use a large stone boulder to attack the enemy's castle at the bottom of the hill, while using various defensive structures to defend your own. Players can use a variety of obstacles to defend the path leading up to the castle, such as buildings, dynamite, windmills and animals. Players can also plant money farms in order to raise the funds needed to use certain objects. The player can only add obstacles on green colored landscapes, which turn unusable when obstacles or money farms are planted on top of them. When ready to attack, the player can take control of a boulder and roll it down the hill, avoiding obstacles in order to attack the enemy castle's gate. If the player has enough points, he can equip the boulder with power-ups, such as armor or magma, which enhance the boulder's defensive or offensive capabilities, though they will lose this power up if the boulder takes sufficient damage. Once the boulder hits the gate, or their boulder breaks after taking too much damage, there is a small recharge period before another boulder can be launched. The player wins if he can break through the castle gates and place his boulder in the centre of the castle, killing the opponent.〔(【引用サイトリンク】 url=http://www.rockpapershotgun.com/2010/10/21/ace-team-talk-rock-of-ages/ )
The game includes a story mode, which is loosely based on the myth of Sisyphus and features various stages and boss levels, and several multiplayer modes. "War" features two players attempting to break each other's castle gates, whilst "Skee Boulder" requires players to race down a lane hitting targets before landing in skeeball-style board while attempting to land their boulder in the target with the largest score multiplier.
''Rock of Ages'' features a chronology which spans across five time periods: Ancient Greek, Medieval, Renaissance, Rococo and Goya. Each time period features a unique, Pythonesque art style during gameplay. The team narrowed their selection to these five periods from a larger pool of 16 time periods which included Neoclassic, Prehistoric, and Impressionism.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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